Introduction
The long-standing crisis in software engineering and why we need to rewild it.
Book chapters from Wardley Maps and Rewilding Software Engineering.
By Tudor Girba and Simon Wardley. An ongoing exploration of why software engineering should become an engineering discipline. (6 chapters)
The long-standing crisis in software engineering and why we need to rewild it.
Software engineering as a decision making activity.
The importance of contextual tools.
Examples and visualisation of context.
Building tools for different audiences.
Dismantling eight myths in software engineering.
By Simon Wardley. The comprehensive guide to strategic mapping, originally published 2016–2018. (19 chapters)
Why most organisations lack any form of situational awareness.
Discovering maps and how to create them from a value chain.
Understanding movement, anchors, and component evolution.
Universal principles that apply regardless of context.
From understanding the landscape to choosing where to move.
How to begin mapping your own business landscape.
Applying mapping to discover new opportunities and direction.
Dealing with competitors and using maps to anticipate threats.
Using climatic patterns and maps to anticipate change.
Inertia, disruption, and why organisations resist change.
A collection of useful patterns, techniques, and gameplay.
A practical exercise in applying everything learned so far.
Analysing the scenario and identifying strategic plays.
Understanding your own biases and organisational culture.
Using maps to explore multiple possible futures.
The strategy cycle and continuous iteration of mapping.
Expanding mapping beyond single organisations to markets and nations.
Applying mapping to government and public sector transformation.
Advanced gameplay, ecosystem manipulation, and strategic mastery.